Learn the method — one cut at a time.
Zoro is built on a method, not a feature list: cut tasks like a swordsman — decisive strikes, no wasted motion, no hoarding a backlog you'll fight "someday." These are the short, cited guides to how it works. Start with the thesis, then take the disciplines one at a time.
Start here
The thesis.
Agile for one: what survives the cut
Why team agile breaks at N=1, which practices survive for a solo builder, and the research behind how Zoro is designed. The cornerstone everything else points at.
The disciplines
Five guides, one method.
Why your to-do list keeps growing
Capture is free and finishing is bounded, so the list only grows. The counterintuitive fix is a work-in-progress limit — not more discipline.
Size tasks by effort, not time
Time estimates are precise and almost always wrong. Sizing by effort — small, medium, large — is faster, honest, and lets you balance a real day.
The three things today rule
Your daily list has fifteen things and you finish three. So plan three. A WIP limit for your day, and why it works.
A weekly review that kills tasks
Most reviews reorganize the pile and delete nothing. A real one cuts — reading your week from facts, not memory.
Moving from Reminders or Things
Reminders and Things are great at holding tasks. Switching isn't learning a new app — it's adopting a system that limits work in progress.
Name three. Finish them. The week takes care of itself.
Zoro is a single-player task manager for iPhone and Mac, built on the method and nothing else — a WIP limit, effort sizing, visible aging, and a weekly review that cuts. Your data stays in your own iCloud. It opens summer 2026. Join the waitlist for the launch-day link, plus a code for half off Pro for life.
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